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Devlog
v0.4-alpha: The libre update
October 02, 2025
by
antimundo
This new release is packed with tons of changes! A lot of quality of life stuff related to UI, menus, and customization, and big changes related to where LibreAim is hosted but no new features related...
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v0.3-alpha
September 28, 2025
by
antimundo
Fifth release of LibreAim! It's been over a year since the last release, mainly because I don't have much free time to dedicate to this project, as LibreAim doesn't provide me with any income. Also I...
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v0.2-alpha
September 28, 2025
by
antimundo
Fourth release of LibreAim. v0.2.0-alpha isn't a big release, but it solves a lot of small things I've been wanting to fix for a while, before addressing the next big milestone, which is #35 , to add...
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v0.1-alpha
September 28, 2025
by
antimundo
Third release of LibreAim with a lot of news about the project! Since now, I was developing LibreAim alone, but this new version includes commits from me @antimundo and three other contributors! @Djkc...
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v0.0.1-alpha
September 28, 2025
by
antimundo
Second alpha release, also available on itch.io Added controller support While mouse and keyboard is the main concern of LibreAim, it was very easy to add controller support, so now it's here, you can...
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v0.0.0-alpha
September 28, 2025
by
antimundo
First alpha release ever, in case someone wants to try the project. The game is also available on Itch.io . LibreAim is free and open source, so feel free to also try the project in the Godot engine,...
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